9:45 - 10:00 | Opening Speech [EN] Pavel Barák
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10:00 - 10:55 | Delivering Music for Kingdom Come [EN] Jan Valta (Warhorse Studios)
| How to Convert Board Game into Digital App [EN] Petr Murmak (Czech Games Edition)
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11:00 - 11:55 | Predicting Deadlines with Creative Teams [EN] Jarek Kolář (BOHEMIA INTERACTIVE)
| Tips for Creating Game Visuals from 3D Generalist [EN] Lukáš Medek (CBE software)
| Unity Tips & Tricks [EN] Xeniya Vondrášková, Filip Vondrášek (BOHEMIA INTERACTIVE)
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12:00 - 12:55 | Enjoy the lunch |
13:00 - 13:55 | Fireside Chat with Maarten the Koning - "Stay in the Driver's Seat of Your Deal" [EN] Maarten de Koning (Digital Development Management)
| Creating a World for TruckSim [EN] Ondřej Dufek (SCS Software)
13:00 - 13:25
The Road to Golem VR [EN] Jakub Kučera, Martin Tichota (DIVR)
13:30 - 13:55
| Grandpa's Narrative Design [EN] Ranko Trifkovic (Grandpa's Narrative Design)
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14:00 - 14:55 | Beat Saber Story [EN] Ján Ilavský, Vladimír Hrinčár (Beat Games)
| Develop Your Game with Support from Creative Europe MEDIA [EN] Daniela Staníková (Creative Europe MEDIA), Jan Kavan, Vladimír Geršl
| Development of Video Games and Use of 3rd Party Assets-how to Avoid Legal Problems [EN] Jiří Lemberger (BOHEMIA INTERACTIVE)
14:00 - 14:25
Trials and Tribulations of a Niche Game Developer [EN] Michal Michel (PowerPlay Studio)
14:30 - 14:55
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15:00 - 15:55 | Building a Game Ecosystem and Accelerating a Game Development Country [EN] JP van Seventer (Dutch Game Garden)
| MADFINGER Games Backend [EN] Erik Ferencz & Petr Matoušek (MADFINGER Games)
15:00 - 15:25
Making Games That Matter [EN] Marek Španěl (Bohemia Interactive)
15:30 - 15:55
| Taking Game Dev Beginners to the Next Level [EN] Michal Ferko (Butterfly Effect)
15:00 - 15:25
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16:00 - 16:55 | Stick to Your Guns [EN] Pavel Šebor (SCS Software)
| Ricky Runner - Movement in Physical World [EN] Petr Soviš (Contra Concept)
| How Did We Make our First Million Dollars? [EN] David Vopička (Geewa)
16:00 - 16:25
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17:00 - 17:55 | Indie Games Pitching Session [EN]
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20:00 - ??? :) | |